Nearly complete build released, explanations
Hello everyone !
After almost 2 years of inactivity on Super Glovekid I decided to wrap it up and essentially release the game as-is.
The reason I'm doing this is because after the SAGE 2018 release, the feedback made me realise that the game had many issues
that would require way too much work to fix.
I started working on this game way too early and made some stupid decisions early on that impacted the final game.
Things such as the color palette, level structure and length, and so on.
The reason I don't want to properly finish the game, is because I'm pretty sure I could do better by starting everything over.
The game isn't as good as I want it to be, and doesn't feel like a game I would make nowadays.
However I know some people enjoyed the game, so I still wanted to release what I have.
I added some very basic end screens and made some small adjustments, but aside from those changes the game is
in the same state as it was prior to SAGE.
When I released the SAGE 2018 demo, I had already made all 30 levels and 10 bosses, so the game is about 90% complete.
The build I'm releasing here contains all the levels and bosses, and the menus are all functional.
The only things I had left to do were proper ending cinematics, fixing a few bugs, and adding extra modes.
Despite the end result, I don't feel like I wasted my time. Working on this tought me a lot, and I still want to return to it
one day, and make another brand-new Glovekid game.
I'm very sorry to those who were waiting for the finished game to come out, but after SAGE I basically lost motivation and
moved on to other projects.
Besides, the build is almost 100% finished and all levels and bosses are playable, so nothing was really lost in the process.
Since I'm done with Super Glovekid, I'm now working on my sequel to Tube Craft with textured floors, voxels and much better
gameplay and programming.
If you want to see how development is going, I'd suggest following me on twitter @FlytrapDev.
I also made two pico-8 games which can be found on my itch.io page.
Hopefully my next game will be better than what I'm releasing here ! ^^
See you next time, and have fun with my prototype ! (if it's even possible)
(btw, if there is any game-breaking bug that prevents the game from running properly, I can still release a new build, but no new content will be added and no other changes will be made)
Files
Get Super Glovekid (OLD AND UNFINISHED)
Super Glovekid (OLD AND UNFINISHED)
Fast-paced retro-styled platformer
Status | Canceled |
Author | Flytrap Studios |
Genre | Platformer |
Tags | GameMaker, gamepad, jumping, Music, parallax, Physics, Retro, Side Scroller, Sprites, underwater |
More posts
- SAGE 2018 now live, new demo avaible there !Aug 25, 2018
- Super Glovekid at SAGExpo 2018 !Jul 30, 2018
- Super Glovekid playable demo releasedJul 12, 2017
Leave a comment
Log in with itch.io to leave a comment.